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Zombies Per Round Cold War

Rounds split up each wave of zombies and acts as the difficulty progression for each game of Project Lazarus.

Once a round starts, zombies will showtime spawning. The circular ends once a certain number of zombies, depending on the round, accept been spawned in and are killed. In one case completed, the players are given a short respite of ten to 15 seconds, where transition music is played and the circular number slowly increments by one, earlier the next circular starts.

The game becomes more hard equally the round increases. Zombies come up in faster, in greater numbers and with more health. As the rounds progress, survival becomes more and more challenging.

Zombie's Health

Each time the role player completes a round the virtually noticeable matter is the increase of their health.

For more information about zombie'due south health, refer to Zombie § Health.

Spawn Circular Rate

  • The more than players there are in a server, the more zombies spawn per round.
  • To preclude lag, there is a maximum of 24 zombies (solo mode) that can be spawned in the map at a time. When the server reaches this maximum, new zombies do not spawn until currently spawned-in zombies are killed.
  • The number of zombies increases each new circular.
  • The zombies count goes by this tabular array:
Round Max HP Count (ane Player) Count (2 Players) Count (3/4 Players) Count (5/6 Players)
ane 150 six 7 11 14
2 250 8 9 14 18
3 350 xiii fifteen 23 thirty
four 450 18 21 32 42
5 550 24 27 41 54
half dozen 650 27 31 47 62
7 750 28 32 48 64
viii 850 28 33 50 66
ix 950 29 34 51 68
10 1045 33 42 62 83
11 1149.5 34 45 68 91
12 1264.45 36 49 74 99
13 1390.895 39 54 81 108
14 1529.9845 41 59 89 118
15 1682.98295 44 64 97 129
xvi 1851.281245 47 70 105 140
17 2036.40937 50 76 114 152
18 2240.050306 53 82 123 164
19 2464.055337 56 89 133 178
20 2710.4608708 threescore 96 145 192
30 7030.23744705 105 186 278 370
xl 18234.625371 168 314 465 619
fifty 47295.9220687 249 479 704 940
75 512437.407936 530 1056 1532 2081
100 5552108.62938 924 1869 2691 3640

Notation:

  • Zombie Counts (Rounds 20+):
1P: 0.09 * Round^2 + -0.0029*Round + 23.958
2P: 0.1882 * Round^2 + -0.4313*Round + 29.212
3/4P: 0.2637 * Round^two + 0.1802*Round + 35.015
5/6P: 0.35714 * Round^2 + -0.0714*Circular + fifty.4286
Count rounds up (e.g. 10.1 -> xi zombies)

Feel

Players earn feel each fourth dimension they consummate a round.

Each time the player completes a circular they gain 50 x [round # completed]

For more than information well-nigh Experience refer to this Folio.

Gallary

Zombies Per Round Cold War,

Source: https://project-lazarus.fandom.com/wiki/Rounds#:~:text=Spawn%20Round%20Rate,-The%20more%20players&text=To%20prevent%20lag%2C%20there%20is,spawned%2Din%20zombies%20are%20killed.

Posted by: frankspreclaid.blogspot.com

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